SCHECHTER.HAGIT@GMAIL.COM
I am a Computer Vision Researcher at a high-tech company. In my work I strive to make computers understand what they see and navigate in the world. I use various deep learning techniques (GANs, segmentation, detection, etc.), classic computer vision, 3D awareness intelligence, and more.
I obtained my PhD from The University of British Columbia, Canada. My research focused on particle methods for fluid simulation in computer graphics.
This page contains my research publications.
Publications
M. Serry, D. Danon, H. Schechter, and A. H. Bermano: Explainable 3D Reconstruction Using Deep Geometric Prior,
Microsoft Journal of Applied Research 2021. [ PDF ]
Technical Reports
H. Schechter and R. Bridson: The Beta Mesh, a New Approach for Temporally Coherent Particle Skinning, 2013 [ PDF ]
PhD Thesis
H. Schechter:
Enhancing Particle Methods for Fluid Simulation in Computer Graphics, The University of British Columbia, 2013. [ PDF ]